
Project CARS 2 is a sim, and although it can be dumbed-down into an arcade-style racer, it is best played with a racing wheel and pedals.Īlthough the original game was ground-breaking in many regards, the sequel appears to be a solid improvement over Project CARS, especially with regard to having more of everything – improved weather and changing track conditions, as well as better handling and greatly improved tire physics.

It is a huge game that a player may spend hundreds of hours with, and there is a bit of a learning curve as one cannot just jump into a supercar and expect to immediately race successfully even against the AI. Although we have spent an entire week playing Project CARS 2, we feel that we are just now getting really familiar with the game. We received a reviewer’s code courtesy of Bandai Namco the day before the game released on Friday, September 22. And there is absolutely no way to convey the sense of immersion that comes from playing it in VR using a wheel and pedals. One has to experience Project CARS 2 as a player to appreciate it, and absolutely not from viewing clips on a tablet, nor from watching Youtube gameplay videos.
#PROJECT CARS 3 VR DRIVER#
We benchmark at four resolutions using NVIDIA’s 385.69 WHQL driver and AMD’s 17.9.2 driver although 17.9.3 was just released for Total War: Warhammer II this morning as this evaluation was being written.

This Project CARS 2 PC and VR performance evaluation is performed using a Core i7-6700K at 4.0GHz where all 4 cores turbo to 4.6GHz, an ASRock Z170 motherboard and 16GB of Kingston HyperX DDR4 at 3333MHz on Windows 10 64-bit Home Edition. This Project CARS 2 PC and VR performance evaluation pits AMD’s Red Team versus NVIDIA’s Green Team using eleven video cards, and we also measure VR performance using FCAT VR. We have been playing and benchmarking Project CARS 2 since it released last week.
